hahaha, sure ok it's a deal, and thank you. To be honest I'm very invested in Falcon as a creative environment and I've realised over the last few years - especially recently - that creation of samples, manipulation of audio and creating patches based on the resulting audio is really my happy place. Pure synthesis is great as a starting point but sending audio out into the "real" world to let it breathe, bend it around with a tape machine or hardware sampler, analogue filters etc. then importing that audio in some way into the instrument is really what I love even if it's a ridiculously slow and contrived way of working. I think (I hope) the results are audible. Some of my base samples might have spent a couple of hours or more going through various stages of processing in hardware and/or software.
I do struggle a bit to engage with instruments that don't let me import audio, be it samples, granular, wavetables, re-synthesis, just...something.
I can see, other than commissions where all bets are off, that I will be spending most of my own project time with Falcon and Pigments for the coming year at least. Falcon particularly lets me really express my ideas and not feel constrained and I never find myself dissatisfied with the result and wanting to reach for external FX which is a big plus for me. The end product never feels compromised.
I used to have big trouble with the IRCAM engines but since I got an M1 Mac all that is history.
I toy, as I have for years, with Kontakt and its user-base but I really like just focusing on tools that I'm really engaged by even if they are seen as a bit more niche. Great business-sense, I'm sure
Mr Stockhausen is a hero, definitely someone I look up to, a very talented guy.
"I also find Falcon easier to program, oddly enough. Quicker too" - yeah I don't think that's odd, I fly around Falcon (no pun intended) pretty quickly and the regimented patch structure makes it easier to keep myself organised. I also spend less time having to put extra effort into getting it to sound how I want which is a big deal for me.
I'd love to release some packs for Iris 2 and Bitwig but I worry uptake would be too low to justify the time spent, not that that is always the point for me.
First Falcon pack will be in early 2022, I have 31 of 50 presets done and I'm still deciding whether to put the time into a totally custom UI for it, likely not for the first one, more likely for subsequent ones.
Do feel free to relentlessly hassle me by DM or email if I don't stick to this, I've got a bunch of work for Arturia starting soon but it's been way too long (well over a year!!) since I released any new packs!